// SciTE - Scintilla based Text Editor
/** @file FilePath.cxx
 ** Encapsulate a file path.
 **/
// Copyright 1998-2005 by Neil Hodgson <neilh@scintilla.org>
// The License.txt file describes the conditions under which this software may be distributed.

#include <cstdlib>
#include <cstring>
#include <cctype>
#include <cstdio>
#include <ctime>
#include <cerrno>

#include <string>
#include <string_view>
#include <vector>
#include <algorithm>

#include <fcntl.h>

#if defined(__unix__)

#include <unistd.h>
#include <dirent.h>

#endif

#include <sys/stat.h>

#if !defined(__unix__)

#include <io.h>

#undef _WIN32_WINNT
#define _WIN32_WINNT  0x0602
#include <windows.h>
#include <commctrl.h>

// For chdir
#include <direct.h>

#endif

#include "Scintilla.h"

#include "GUI.h"
#include "ScintillaWindow.h"

#include "FilePath.h"

#if defined(__unix__)
const GUI::gui_char pathSepString[] = "/";
const GUI::gui_char pathSepChar = '/';
const GUI::gui_char listSepString[] = ":";
const GUI::gui_char configFileVisibilityString[] = ".";
#endif
#ifdef WIN32
// Windows
const GUI::gui_char pathSepString[] = GUI_TEXT("\\");
const GUI::gui_char pathSepChar = '\\';
const GUI::gui_char listSepString[] = GUI_TEXT(";");
const GUI::gui_char configFileVisibilityString[] = GUI_TEXT("");
#endif

const GUI::gui_char fileRead[] = GUI_TEXT("rb");
const GUI::gui_char fileWrite[] = GUI_TEXT("wb");

namespace {
const GUI::gui_char currentDirectory[] = GUI_TEXT(".");
const GUI::gui_char parentDirectory[] = GUI_TEXT("..");
}

FilePath::FilePath(const GUI::gui_char *fileName_) : fileName(fileName_ ? fileName_ : GUI_TEXT("")) {}

FilePath::FilePath(const GUI::gui_string &fileName_) : fileName(fileName_) {}

FilePath::FilePath(FilePath const &directory, FilePath const &name) {
	Set(directory, name);
}

void FilePath::Set(const GUI::gui_char *fileName_) {
	fileName = fileName_;
}

void FilePath::Set(FilePath const &other) {
	fileName = other.fileName;
}

void FilePath::Set(FilePath const &directory, FilePath const &name) {
	if (name.IsAbsolute()) {
		fileName = name.fileName;
	} else {
		fileName = directory.fileName;
		if (fileName.size() && (fileName[fileName.size()-1] != pathSepChar))
			fileName += pathSepString;
		fileName += name.fileName;
	}
}

void FilePath::SetDirectory(FilePath const &directory) {
	FilePath curName(*this);
	Set(directory, curName);
}

void FilePath::Init() {
	fileName.clear();
}

bool FilePath::operator==(const FilePath &other) const {
	return SameNameAs(other);
}

bool FilePath::operator<(const FilePath &other) const {
	return fileName < other.fileName;
}

bool FilePath::SameNameAs(const GUI::gui_char *other) const {
#ifdef WIN32
	return CSTR_EQUAL == CompareString(LOCALE_SYSTEM_DEFAULT, NORM_IGNORECASE,
		fileName.c_str(), -1, other, -1);
#else
	return fileName == other;
#endif
}

bool FilePath::SameNameAs(const FilePath &other) const {
	return SameNameAs(other.fileName.c_str());
}

bool FilePath::IsSet() const {
	return fileName.length() > 0;
}

bool FilePath::IsUntitled() const {
	const size_t dirEnd = fileName.rfind(pathSepChar);
	return (dirEnd == GUI::gui_string::npos) || (!fileName[dirEnd+1]);
}

bool FilePath::IsAbsolute() const {
	if (fileName.length() == 0)
		return false;
#ifdef __unix__
	if (fileName[0] == '/')
		return true;
#endif
#ifdef WIN32
	if (fileName[0] == pathSepChar || fileName[1] == ':')	// UNC path or drive separator
		return true;
#endif

	return false;
}

bool FilePath::IsRoot() const {
#ifdef WIN32
	if ((fileName[0] == pathSepChar) && (fileName[1] == pathSepChar) && (fileName.find(pathSepString, 2) == GUI::gui_string::npos))
        return true; // UNC path like \\server
	return (fileName.length() == 3) && (fileName[1] == ':') && (fileName[2] == pathSepChar);
#else
	return fileName == "/";
#endif
}

int FilePath::RootLength() {
#ifdef WIN32
	return 3;
#else
	return 1;
#endif
}

const GUI::gui_char *FilePath::AsInternal() const {
	return fileName.c_str();
}

std::string FilePath::AsUTF8() const {
	return GUI::UTF8FromString(fileName);
}

FilePath FilePath::Name() const {
	const size_t dirEnd = fileName.rfind(pathSepChar);
	if (dirEnd != GUI::gui_string::npos)
		return fileName.substr(dirEnd + 1);
	else
		return fileName;
}

FilePath FilePath::BaseName() const {
	const size_t dirEnd = fileName.rfind(pathSepChar);
	const size_t extStart = fileName.rfind('.');
	if (dirEnd != GUI::gui_string::npos) {
		if (extStart > dirEnd) {
			return FilePath(fileName.substr(dirEnd + 1, extStart - dirEnd - 1));
		} else {
			return FilePath(fileName.substr(dirEnd + 1));
		}
	} else if (extStart != GUI::gui_string::npos) {
		return FilePath(fileName.substr(0, extStart));
	} else {
		return fileName;
	}
}

FilePath FilePath::Extension() const {
	const size_t dirEnd = fileName.rfind(pathSepChar);
	const size_t extStart = fileName.rfind('.');
	if ((extStart != GUI::gui_string::npos) && ((dirEnd == GUI::gui_string::npos) || (extStart > dirEnd)))
		return fileName.substr(extStart + 1);
	else
		return GUI_TEXT("");
}

FilePath FilePath::Directory() const {
	if (IsRoot()) {
		return FilePath(fileName.c_str());
	} else {
		size_t lenDirectory = fileName.rfind(pathSepChar);
		if (lenDirectory != GUI::gui_string::npos) {
			if (lenDirectory < static_cast<size_t>(RootLength())) {
				lenDirectory = static_cast<size_t>(RootLength());
			}
			return FilePath(fileName.substr(0, lenDirectory));
		} else {
			return FilePath();
		}
	}
}

#ifdef _WIN32

// Substitute functions that take wchar_t arguments but have the same name
// as char functions so that the compiler will choose the right form.

static size_t strlen(const wchar_t *str) {
	return wcslen(str);
}

static wchar_t *getcwd(wchar_t *buffer, int maxlen) {
	return _wgetcwd(buffer, maxlen);
}

static int chdir(const wchar_t *dirname) {
	return _wchdir(dirname);
}

static FILE *fopen(const wchar_t *filename, const wchar_t *mode) {
	return _wfopen(filename, mode);
}

static int unlink(const wchar_t *filename) {
	return _wunlink(filename);
}

static int access(const wchar_t *path, int mode) {
	return _waccess(path, mode);
}

#if defined(_MSC_VER) && (_MSC_VER > 1310)
static int stat(const wchar_t *path, struct _stat64i32 *buffer) {
	return _wstat(path, buffer);
}
#else
static int stat(const wchar_t *path, struct _stat *buffer) {
	return _wstat(path, buffer);
}
#endif

#endif

FilePath FilePath::NormalizePath() const {
	if (fileName.empty()) {
		return FilePath();
	}
	GUI::gui_string path(fileName);
#ifdef WIN32
	// Convert unix path separators to Windows
	std::replace(path.begin(), path.end(), L'/', pathSepChar);
#endif
	GUI::gui_string_view source = path;
	GUI::gui_string absPathString;
	// Result is always same size or shorter so can allocate once for maximum
	// possible and avoid a reallocation for common path lengths.
	absPathString.reserve(fileName.length());
	if (source.front() == pathSepChar) {
		absPathString.push_back(pathSepChar);
		source.remove_prefix(1);
	}
	// Split into components and remove x/.. and .
	while (true) {
		const size_t separator = source.find_first_of(pathSepChar);
		// If no pathSepChar then separator == npos, so substr -> rest of string, OK
		const GUI::gui_string_view part = source.substr(0, separator);
		if (part != currentDirectory) {
			bool appendPart = true;
			if (part == parentDirectory) {
				const size_t last = absPathString.find_last_of(pathSepChar);
				if (last != GUI::gui_string::npos) {
					// Erase the last component from the path separator, unless that would erase
					// the entire string, in which case leave a single path separator.
					const size_t truncPoint = (last > 0) ? last : last + 1;
					absPathString.erase(truncPoint);
					appendPart = false;
				}
			}
			if (appendPart) {
				if (!absPathString.empty() && (absPathString.back() != pathSepChar))
					absPathString.push_back(pathSepChar);
				absPathString.append(part);
			}
		}
		if (separator == GUI::gui_string::npos)	// Consumed last part
			break;
		source.remove_prefix(separator+1);
	}
	return FilePath(absPathString);
}

/**
 * Take a filename or relative path and put it at the end of the current path.
 * If the path is absolute, return the same path.
 */
FilePath FilePath::AbsolutePath() const {
#ifdef WIN32
	// The runtime libraries for GCC and Visual C++ give different results for _fullpath
	// so use the OS.
	GUI::gui_char absPath[2000];
	absPath[0] = '\0';
	GUI::gui_char *fileBit = nullptr;
	::GetFullPathNameW(AsInternal(), sizeof(absPath)/sizeof(absPath[0]), absPath, &fileBit);
	return FilePath(absPath);
#else
	if (IsAbsolute()) {
		return NormalizePath();
	} else {
		return FilePath(GetWorkingDirectory(), *this).NormalizePath();
	}
#endif
}

// Only used on Windows to fix the case of file names

FilePath FilePath::GetWorkingDirectory() {
	GUI::gui_char dir[MAX_PATH + 1];
	dir[0] = '\0';
	if (getcwd(dir, MAX_PATH)) {
		dir[MAX_PATH] = '\0';
		// In Windows, getcwd returns a trailing backslash
		// when the CWD is at the root of a disk, so remove it
		size_t endOfPath = strlen(dir) - 1;
		if (dir[endOfPath] == pathSepChar) {
			dir[endOfPath] = '\0';
		}
	}
	return FilePath(dir);
}

bool FilePath::SetWorkingDirectory() const {
	return chdir(AsInternal()) == 0;
}

void FilePath::List(FilePathSet &directories, FilePathSet &files) const {
#ifdef WIN32
	FilePath wildCard(*this, GUI_TEXT("*.*"));
	WIN32_FIND_DATAW findFileData;
	HANDLE hFind = ::FindFirstFileW(wildCard.AsInternal(), &findFileData);
	if (hFind != INVALID_HANDLE_VALUE) {
		bool complete = false;
		while (!complete) {
			const std::wstring_view entryName = findFileData.cFileName;
			if ((entryName != currentDirectory) && (entryName != parentDirectory)) {
				FilePath pathFull(AsInternal(), findFileData.cFileName);
				if (findFileData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) {
					directories.push_back(pathFull);
				} else {
					files.push_back(pathFull);
				}
			}
			if (!::FindNextFileW(hFind, &findFileData)) {
				complete = true;
			}
		}
		::FindClose(hFind);
	}
#else
	errno = 0;
	DIR *dp = opendir(AsInternal());
	if (dp == NULL) {
		//~ fprintf(stderr, "%s: cannot open for reading: %s\n", AsInternal(), strerror(errno));
		return;
	}
	struct dirent *ent;
	while ((ent = readdir(dp)) != NULL) {
		std::string_view entryName = ent->d_name;
		if ((entryName != currentDirectory) && (entryName != parentDirectory)) {
			FilePath pathFull(AsInternal(), ent->d_name);
			if (pathFull.IsDirectory()) {
				directories.push_back(pathFull);
			} else {
				files.push_back(pathFull);
			}
		}
	}

	closedir(dp);
#endif
	std::sort(files.begin(), files.end());
	std::sort(directories.begin(), directories.end());
}

FILE *FilePath::Open(const GUI::gui_char *mode) const {
	if (IsSet()) {
		return fopen(fileName.c_str(), mode);
	} else {
		return nullptr;
	}
}

/// Size of block for file reading.
static const size_t readBlockSize = 64 * 1024;

std::string FilePath::Read() const {
	std::string data;
	FILE *fp = Open(fileRead);
	if (fp) {
		std::string block(readBlockSize, '\0');
		size_t lenBlock = fread(&block[0], 1, block.size(), fp);
		while (lenBlock > 0) {
			data.append(block, 0, lenBlock);
			lenBlock = fread(&block[0], 1, block.size(), fp);
		}
		fclose(fp);
	}
	return data;
}

void FilePath::Remove() const {
	unlink(AsInternal());
}

#ifndef R_OK
// Microsoft does not define the constants used to call access
#define R_OK 4
#endif

time_t FilePath::ModifiedTime() const {
	if (IsUntitled())
		return 0;
	if (access(AsInternal(), R_OK) == -1)
		return 0;
#ifdef _WIN32
#if defined(_MSC_VER) && (_MSC_VER > 1310)
	struct _stat64i32 statusFile;
#else
	struct _stat statusFile;
#endif
#else
	struct stat statusFile;
#endif
	if (stat(AsInternal(), &statusFile) != -1)
		return statusFile.st_mtime;
	else
		return 0;
}

long long FilePath::GetFileLength() const {
#ifdef WIN32
	// Using Win32 API as stat variants are complex and there were problems with stat
	// working on XP when compiling with XP compatibility flag.
	WIN32_FILE_ATTRIBUTE_DATA fad;
	if (!GetFileAttributesEx(AsInternal(), GetFileExInfoStandard, &fad))
		return 0;
	LARGE_INTEGER liSze;
	liSze.HighPart = fad.nFileSizeHigh;
	liSze.LowPart = fad.nFileSizeLow;
	return liSze.QuadPart;
#else
	struct stat statusFile;
	if (stat(AsInternal(), &statusFile) != -1)
		return statusFile.st_size;
	return 0;
#endif
}

bool FilePath::Exists() const {
	bool ret = false;
	if (IsSet()) {
		FILE *fp = Open(fileRead);
		if (fp) {
			ret = true;
			fclose(fp);
		}
	}
	return ret;
}

bool FilePath::IsDirectory() const {
#ifdef _WIN32
#if defined(_MSC_VER) && (_MSC_VER > 1310)
	struct _stat64i32 statusFile;
#else
	struct _stat statusFile;
#endif
#else
	struct stat statusFile;
#endif
	if (stat(AsInternal(), &statusFile) != -1)
#ifdef WIN32
		return (statusFile.st_mode & _S_IFDIR) != 0;
#else
		return (statusFile.st_mode & S_IFDIR) != 0;
#endif
	else
		return false;
}

namespace {

#ifdef _WIN32
void Lowercase(GUI::gui_string &s) {
	const int chars = ::LCMapString(LOCALE_SYSTEM_DEFAULT, LCMAP_LOWERCASE, s.c_str(), static_cast<int>(s.size())+1, nullptr, 0);
	std::vector<wchar_t> vc(chars);
	::LCMapString(LOCALE_SYSTEM_DEFAULT, LCMAP_LOWERCASE, s.c_str(), static_cast<int>(s.size())+1, &vc[0], chars);
	s = &vc[0];
}
#endif

bool PatternMatch(GUI::gui_string_view pattern, GUI::gui_string_view text) {
	if (pattern == text) {
		return true;
	} else if (pattern.empty()) {
		return false;
	} else if (pattern.front() == '*') {
		pattern.remove_prefix(1);
		if (pattern.empty()) {
			return true;
		}
		while (!text.empty()) {
			if (PatternMatch(pattern, text)) {
				return true;
			}
			text.remove_prefix(1);
		}
	} else if (text.empty()) {
		return false;
	} else if (pattern.front() == '?') {
		pattern.remove_prefix(1);
		text.remove_prefix(1);
		return PatternMatch(pattern, text);
	} else if (pattern.front() == text.front()) {
		pattern.remove_prefix(1);
		text.remove_prefix(1);
		return PatternMatch(pattern, text);
	}
	return false;
}

}

bool FilePath::Matches(const GUI::gui_char *pattern) const {
	GUI::gui_string pat(pattern);
	GUI::gui_string nameCopy(Name().fileName);
#ifdef _WIN32
	Lowercase(pat);
	Lowercase(nameCopy);
#endif
	std::replace(pat.begin(), pat.end(), ' ', '\0');
	size_t start = 0;
	while (start < pat.length()) {
		const GUI::gui_char *patElement = pat.c_str() + start;
		if (PatternMatch(patElement, nameCopy)) {
			return true;
		}
		start += strlen(patElement) + 1;
	}
	return false;
}

#ifdef WIN32
/**
 * Makes a long path from a given, possibly short path/file.
 *
 * The short path/file must exist, and if it is a file it must be fully specified
 * otherwise the function fails.
 *
 * @returns true on success, and the long path in @a longPath,
 * false on failure.
 */
static bool MakeLongPath(const GUI::gui_char* shortPath, GUI::gui_string &longPath) {
	if (!*shortPath) {
		return false;
	}
	typedef DWORD (STDAPICALLTYPE* GetLongSig)(const GUI::gui_char* lpszShortPath, GUI::gui_char* lpszLongPath, DWORD cchBuffer);
	static GetLongSig pfnGetLong = nullptr;
	static bool kernelTried = false;

	if (!kernelTried) {
		kernelTried = true;
		HMODULE hModule = ::GetModuleHandle(TEXT("kernel32.dll"));
		if (hModule) {
			// attempt to get GetLongPathNameW implemented in Windows 2000 or newer
			pfnGetLong = reinterpret_cast<GetLongSig>(::GetProcAddress(hModule, "GetLongPathNameW"));
		}
	}

	if (!pfnGetLong) {
		return false;
	}
	GUI::gui_string gsLong(1, L'\0');
	// Call with too-short string returns size + terminating NUL
	const DWORD size = (pfnGetLong)(shortPath, &gsLong[0], 0);
	if (size == 0) {
		return false;
	}
	gsLong.resize(size);
	// Call with correct size string returns size without terminating NUL
	const DWORD characters = (pfnGetLong)(shortPath, &gsLong[0], size);
	if (characters != 0) {
		longPath.assign(gsLong, 0, characters);
	}
	return characters != 0;
}
#endif

void FilePath::FixName() {
#ifdef WIN32
	// Only used on Windows to use long file names and fix the case of file names
	GUI::gui_string longPath;
	// first try MakeLongPath which corrects the path and the case of filename too
	if (MakeLongPath(AsInternal(), longPath)) {
		Set(longPath);
	} else {
		// On Windows file comparison is done case insensitively so the user can
		// enter scite.cxx and still open this file, SciTE.cxx. To ensure that the file
		// is saved with correct capitalisation FindFirstFile is used to find out the
		// real name of the file.
		WIN32_FIND_DATAW FindFileData;
		HANDLE hFind = ::FindFirstFileW(AsInternal(), &FindFileData);
		FilePath dir = Directory();
		if (hFind != INVALID_HANDLE_VALUE) {	// FindFirstFile found the file
			Set(dir, FindFileData.cFileName);
			::FindClose(hFind);
		}
	}
#endif
}

bool FilePath::CaseSensitive() {
#if defined (__APPLE__)
	return false;
#elif defined(__unix__)
	return true;
#else
	return false;
#endif
}

std::string CommandExecute(const GUI::gui_char *command, const GUI::gui_char *directoryForRun) {
	std::string output;
#ifdef _WIN32
	SECURITY_ATTRIBUTES sa = {sizeof(SECURITY_ATTRIBUTES), nullptr, TRUE};

	HANDLE hPipeWrite = NULL;
	HANDLE hPipeRead = NULL;
	// Create pipe for output redirection
	// read handle, write handle, security attributes,  number of bytes reserved for pipe - 0 default
	::CreatePipe(&hPipeRead, &hPipeWrite, &sa, 0);

	// Create pipe for input redirection. In this code, you do not
	// redirect the output of the child process, but you need a handle
	// to set the hStdInput field in the STARTUP_INFO struct. For safety,
	// you should not set the handles to an invalid handle.

	HANDLE hWriteSubProcess = NULL;
	//subProcessGroupId = 0;
	HANDLE hRead2 = NULL;
	// read handle, write handle, security attributes,  number of bytes reserved for pipe - 0 default
	::CreatePipe(&hRead2, &hWriteSubProcess, &sa, 0);

	::SetHandleInformation(hPipeRead, HANDLE_FLAG_INHERIT, 0);
	::SetHandleInformation(hWriteSubProcess, HANDLE_FLAG_INHERIT, 0);

	// Make child process use hPipeWrite as standard out, and make
	// sure it does not show on screen.
	STARTUPINFOW si = {
			     sizeof(STARTUPINFO), nullptr, nullptr, nullptr, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, nullptr, 0, 0, 0
			 };
	si.dwFlags = STARTF_USESHOWWINDOW | STARTF_USESTDHANDLES;
	si.wShowWindow = SW_HIDE;
	si.hStdInput = hRead2;
	si.hStdOutput = hPipeWrite;
	si.hStdError = hPipeWrite;

	PROCESS_INFORMATION pi = {0, 0, 0, 0};

	std::vector<wchar_t> vwcCommand(command, command + wcslen(command) + 1);

	const BOOL running = ::CreateProcessW(
			  nullptr,
			  &vwcCommand[0],
			  nullptr, nullptr,
			  TRUE, CREATE_NEW_PROCESS_GROUP,
			  nullptr,
			  (directoryForRun && directoryForRun[0]) ? directoryForRun : nullptr,
			  &si, &pi);

	if (running && pi.hProcess && pi.hThread) {
		// Wait until child process exits but time out after 5 seconds.
		::WaitForSingleObject(pi.hProcess, 5 * 1000);

		DWORD bytesRead = 0;
		DWORD bytesAvail = 0;
		char buffer[8 * 1024];

		if (::PeekNamedPipe(hPipeRead, buffer, sizeof(buffer), &bytesRead, &bytesAvail, NULL)) {
			if (bytesAvail > 0) {
				int bTest = ::ReadFile(hPipeRead, buffer, sizeof(buffer), &bytesRead, nullptr);
				while (bTest && bytesRead) {
					output.append(buffer, buffer+bytesRead);
					bytesRead = 0;
					if (::PeekNamedPipe(hPipeRead, buffer, sizeof(buffer), &bytesRead, &bytesAvail, NULL)) {
						if (bytesAvail) {
							bTest = ::ReadFile(hPipeRead, buffer, sizeof(buffer), &bytesRead, nullptr);
						}
					}
				}
			}
		}
		::CloseHandle(pi.hProcess);
		::CloseHandle(pi.hThread);
	}

	::CloseHandle(hPipeRead);
	::CloseHandle(hPipeWrite);
	::CloseHandle(hRead2);
	::CloseHandle(hWriteSubProcess);

#else
	FilePath startDirectory= FilePath::GetWorkingDirectory();	// Save
	FilePath(directoryForRun).SetWorkingDirectory();
	FILE *fp = popen(command, "r");
	if (fp) {
		char buffer[16 * 1024];
		size_t lenData = fread(buffer, 1, sizeof(buffer), fp);
		while (lenData > 0) {
			output.append(buffer, buffer+lenData);
			lenData = fread(buffer, 1, sizeof(buffer), fp);
		}
		pclose(fp);
	}
	startDirectory.SetWorkingDirectory();
#endif
	return output;
}
